The Wolves are finally finished. They ended up getting a whole texture overhaul, as I wasnt real thrilled with the way he started out looking (see last blog as an example of his bleck). And the year old Kobold has been retired and a new group gift is up in the store now as well. So with all those projects finished up, im finally on to something new.
The mesh work is done, and the textures are well on there way to being finalized, after that hopefully the rigging won't give me too much grief. So my spin on the Lycan is well on his way to getting into Second Life. Hopefully Linden Labs will be adding some specular and normal mapping soon, as this character looks pretty good with flat textures, but with the added maps he really pops nicely
The SciFi expansion that brings much needed stairs and elevators has been completed and upload to the unity store. To check out what the combination of the two allows you create just click here. Caution exploring around the base there are more then a few places you cant get back out of, so just hit refresh and give er another go.....and a few places that allow you jump into open oblivion....but it serves the purpose