Marines - Mid Poly Game Characters
Poly Count - 6.6K per character A standard issue marine/cop character. Textures used: Albedo, Specularity, Occlusion, Normal Map, Gloss and just a hint of Emission giving the visors a bit of glow. High poly created in Zbrush with the low created in 3ds Max. |
Marines by synthmonkey on Sketchfab |