SYNTHETIC_MONKEYS
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Marines - Mid Poly Game Characters
Poly Count - 6.6K per character

A standard issue marine/cop character.  Textures used: Albedo, Specularity, Occlusion, Normal Map, Gloss and just a hint of Emission giving the visors a bit of glow.

High poly created in Zbrush with the low created in 3ds Max.

Marines by synthmonkey on Sketchfab

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